Saturday, December 29, 2007

Prison of Desolation

[Below is an account of the 26-Oct gaming session.]

Arimas calls out to the people speaking in what he perceives to be the Sidhe language. There is no answer. The party begins to approach the building. When they get to within a few yards of the nearest building of the town, the scenery changes. Now, instead of the village of Cloie lying in front of them, the party sees a vast landscape of rolling hills and sparse vegetation. There are few trees, some scattered boulders, and no signs of inhabitation, save one: a lone, run-down shack the size of a tool shed. Vyn notices that his super-human strength is still present, even though the magical gauntlets are not.

After a few moments, two individuals emerge from behind some boulders several yards from the party. They speak to the party in elven (appearing to be elves themselves), and insist that the party accompany them so that all their questions will be answered. The party, refusing to go anywhere before their questions are answered, resists the two elves’ persuasion. The talk escalates to a fight whereby one of the elves attempts to drag Y’lora by the arm. In the end, the party fends off the two elves, who tuck tail and retreat to the run-down shack. After several minutes, no one emerges from the small shack, so the party investigates it. Looking through the windows and eventually through the front (and only) door of the shack, the interior appears to be very non-descript with no visible exits within. Vyn, Arimas, Alexis, and Y’lora venture into the shack. When they cross the threshold, they disappear.

Siglan stays behind and prays, hoping for insight and direction. Instead, after half an hour, four robed individuals appear from over the nearby hills. They are dressed in the raiment of the Holy Order of Lady Ygnasia. They beseech Siglan to come along with them and all questions will be answered. Siglan speaks to them in six different languages, all of which they understand. He assumes these individuals are other-worldly (I mean, who would actually know six different languages fluently... right. Like that would ever happen... unless they were blind, perhaps). Figuring that they may actually be members of HOLY, and therefore trustworthy, Siglan accompanies them into the shack.

Upon crossing the threshold, Siglan finds himself back with his comrades. The inside of the shack has transformed… instead of a 15’ by 15’ run-down shack, the party now finds themselves inside a large cut-stone building with iron bar cells down either side of the enormous room. It appears to be a well-kept prison with no windows and a single door located in the middle of the opposite wall of the cavernous room. The doorway through which they entered is now gone. The HOLY members no longer appear as the robed humans they did earlier. Now, they appear to be similar to the two elves the party had encountered earlier (which are also within this large prison building). All six individuals are clad in leather armor and wielding weapons. They insist that Y’lora come along with them. The party (most of all, Y’lora) refuses to budge until it is explained to them what their intent is. A fight breaks out, with two of the elves attempting to apprehend Y’lora. In the end, the party is victorious, killing or severely wounding several of the elves. Those that are wounded or otherwise begin to flee, heading to the only door in this room. Arimas cooks one of them from the inside out.

During the fight, a bell is heard in the distance. Figuring it is an alarm, the party barricades the lone door with anything they can find (mostly consisting of cots and benches from within the empty cells). Alexis puts the ring back on, hoping that it may activate a portal out of this location. It does not. After an hour, the bell stops. After the second hour and having no one enter the room, the party decides to venture through the door.

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