Saturday, December 29, 2007

The Sidhe

[Below is an account of the 02-Nov gaming session.]

Beyond the door leading out from the large prison room is a hallway that leads into darkness, stretching as far as torchlight will reveal. Traveling down the hallway, the mages notice a step change in the mana level; it is now higher. Ahead in the distance, the party can see the hallway ending, opening into a room that appears to be a laboratory of sorts. Inside the room, there are three individuals who appear almost human, almost elven, but not the same as a half-elf. They are wearing smocks and appear to be carrying out some sort of alchemical experiment. The party attempts to engage in conversation with them. The three alchemists, instead, attack the party, trying to apprehend Y’lora. The fight ends with two of the three alchemists dead and the third captive.

Questioning their captive, the party finds out that:
1) the people here are in fact Sidhe,
2) the reason the Sidhe left Arnur Soghal several centuries earlier is due to the fact that they began to suffer a malady that caused them to age,
3) Arimas is in fact part-Sidhe.


When the party asked why they were so intent on capturing Y’lora, the person said that he did not know, and that he was only following orders. Demanding to see whoever was “in charge”, the party paraded their captive in front of them, having him lead them to his superior.

En route to see the Sidhe’s leader, the party passed through several more rooms, each of which having something to do with performing alchemical experiments. In one room was a bed with a Sidhe lying upon it who had several lesions about his body. Two other people were attending to him, applying various pastes and elixirs to his body.

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